>>50291178Lando is broken in singles
Reasons:
>600 base statsRule of thumb, Pokemon with higher base stats will ALWAYS do better than lower ones, there's always few exceptions like Azu/Regigigas.
But Garchomp & Flygon are proof that stats alone can draw the line between viable and trash
>140 base attackEvery Pokemon with monster attack comes with a withdraw. Conkeldurr is slow, Kartana has no sp.def, Regigigas has shit ability.
Lando is strong, bulky and very fast for a Ground type
>IntimidateArguably one of the best defensive debuffs, which stays even after Lando is gone and makes it extreme hard to break the physical walls that will inevitable switch in, turning battles into annoying pivoting. While most special attackers get walled by Blissey.
>typingOnly two weaknesses in Water and Ice. Which can easily be mitigated by a bulky water pivot companion like Pex or Rotom W
As well this includes two immunities to Ground and Electric.
>Ground typeArguably one of the best offensive types, not only because of the no-drawbacks Eathquake, but also Ground is only resisted by Grass, Bug and Flying, of which a Rock moves hits Bug and Flying super effective. While U-turn hits grass super effective.
>U-turnOne of the most cancerous moves that makes you paranoid. Say you have a Magnezone and Lando switches in, you have to switch otherwise you will lose it for free. This gives Lando free 140 atk U-turn chip damage and makes you consider irrational stays.
>UtilityLando has ALL common utility moves, Rocks, Defog, Knock off, Toxic. And he is guaranteed to make use most of hem because of his bulk, intimidate and immunities.
>No true countersThe closest counters Lando has is Skamory/Corvy, yet Lando has even Smack Down which makes them grounded and take super effective STAB Earthquake damage