[9 / 2 / 9]
Quoted By: >>50307890 >>50307906 >>50307929
Regenerator: heals 1/3->1/4. It is so annoying to get stalled by it, especially if Mola, Pex, or Amongus is in the game. This will limit their stall ability.
Illuminate: Works like No Guard in battle. This would make sense as you are lighting up the field. This would help lanturn and starmie, who are currently lower tier Pokémon spam a lot of their low accuracy moves.
Speed boost/Moody: Works like interpret sword. Speed boost/moody is really obnoxious and this would also nerf baton pass strats.
Truant: Allows you to use status moves on your truant turn. This would make slacking an attack heal type, and every other turn, it would just not feel like attacking.
Run away: Makes you ignore trapping moves/abilities, and pursuit (if it returns). Early game, especially in randomizers or kaizo hacks would help you deal with all the obnoxious trappers. This would even help some Pokémon like ponyta escape Diglett in LC.
Illuminate: Works like No Guard in battle. This would make sense as you are lighting up the field. This would help lanturn and starmie, who are currently lower tier Pokémon spam a lot of their low accuracy moves.
Speed boost/Moody: Works like interpret sword. Speed boost/moody is really obnoxious and this would also nerf baton pass strats.
Truant: Allows you to use status moves on your truant turn. This would make slacking an attack heal type, and every other turn, it would just not feel like attacking.
Run away: Makes you ignore trapping moves/abilities, and pursuit (if it returns). Early game, especially in randomizers or kaizo hacks would help you deal with all the obnoxious trappers. This would even help some Pokémon like ponyta escape Diglett in LC.