>>50314242I have always believed that the impact is so fast and the levitation so slow to adjust its altitude, for this reason the flying pokemon can avoid it because their reaction depends on their muscles and not on an independent internal/external system such as a float bladder (Koffing), electromagnetic field (Magnemite, Geodude), or magic/psychokinesis (Flabebe, M.Alakazam)
Realistically it's just a 2D RPG videogame mechanic that wasn't meant to be reflected in a 3D environment, this is the reason why the anime takes so many liberties like the simple dodge action, something that in the game is based on numerical values in the anime is the simple common sense of moving aside.