Ethan: I did not care for the Johto region.
Kris: What?
Ethan: Did not care for the Johto region.
Silver: How can you even say that?
Ethan: Didn't like it.
Kris: Ethan, it's so good! It's like the perfect region!
Ethan: This is what everyone always said. Whenever they say...
Silver: Non-linearity, apricorn balls, I mean, you never see, Pokemon follow you!
Ethan: Fine. Fine. Fine feature, did not like the region.
Elm: Why not?
Ethan: Did not...couldn't get into it.
Kris: Explain yourself. What didn't you like about it?
Ethan: It expects you to like it more than Kanto.
Kris: What?
Ethan: It expects you to like it more than Kanto.
Kris: What does that even mean?
Silver: Because it's a sequel to Kanto, it's expected!
Ethan: It takes forever getting in; you spend like six and a half hours on the first couple routes... You know, I can't get through, I've never even finished the games. I've never reached the champion.
Silver: You've never got to the champion?!
Archer: How can you say you don't like it if you haven't even beaten the game?
Kris: I agree with Archer. It's not even fair.
Ethan: I have tried on three separate occasions to get through it, and I get to the dungeon where all the guys are there with the Slowpokes.
Kris: Yeah, it's a great dungeon. I love that dungeon.
Ethan: I have no idea what they're doing. It's like they're blatantly padding the game... You know, that's where I lose interest in it.
Kris: You know what, Ethan,
Ethan: They're committing crimes!
Kris: The NPCs' involvement in the region's plot is deeper and more nuanced; it's something you don't understand.
Ethan: I love the Safari Zone. That is my answer to that statement.
Kris: Exactly.
Ethan: Well, there you go.
Kris: Whatever.
Silver: I like that feature too.