>>50337487>weak to common typesHaving weaknesses doesn't matter if you pivot immediately (eg Corviknight) and neither if you're faster. (eg Cobalion)
Only resistances do because they let you switch on more attacks, take reduced damage, and as a result steal the momentum.
Plus it can be fixed by getting a secondary type, resulting in bulk monsters like Ferrothorn, Mega-Scizor or Corviknight.
>trash offensively as it's only good against types that have a lot of weaknesses to begin withWrong. Fairy has two weaknesses, Poison is one but is frankly irrelevant offensively, making Steel the only option.
You're also forgetting about the coverage options you can have in your other slots if you run a Steel move at all. And the looming possibility of going double STAB.
Offensive typings are a meme. Your Aurorus can have the best offensive type ever it will still suck massive dinosaur cocks because anything can run Ice Beam or Stone Edge.
>kept ghost and dark in checkIn that same gen, Ghost was made a non-issue by Knock Off being buffed to heaven, hurting their viability a lot. As for Dark, a shame, but probably for good considering how broken Steel is. In fact, it increased the viability of Fairy, which in turn increased the viability of Steel.
>kept dragon in check before everyone started spamming outrage and draco meteorThey don't wanna click Outrage in front of a Steel type, so you steel force them out