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Randomized Black 2, with enemy levels increased by a percentage (If forget what percentage) so that Cynthia's fight is 6 level 100s.
I use shitmons (and Chandelure) exclusively and give them some bullshit move or ability buff to make them more interesting.
I wanted to use Cherrim, but god is it awful. Cherrim has bad stats and a barren movepool and can't take advantage of its own ability, (Phys Cherrim is stronger than special Cherrim because of it) so I gave it Leaf Blade (to make up for not getting Petal Blizzard or Solar Blade yet) and actual coverage (I forget what, maybe a fire move to go with the sun)
I needed a sun setter, and I wanted it to have a pivot move to function as a sun Pelipper. I went with Beautifly because 9 times out of 10 I'm just gonna switch anyway, so STAB U-Turn was a big plus, and it also gets Solarbeam. I threw weather ball onto it because it's still shit after all that.
Beheeyem I wanted to try a skin walker set that's normally only possible with Smeargle. (who frankly has better options) The idea is that you use Mean Look to trap and then Imprison, healing off damage with Recover as necessary, then transform, which forces your opponent to struggle. I also gave it the Shed Skin ability because it's thematic.
Chandelure I just gave no guard because I wanted to compare and contrast No Guard Inferno to No Guard DynamicPunch Machamp.
Wailord I made another gimmick set by giving it Prankster and Guard Split. It has huge HP (base 170) but low defenses, (base 45s) so by giving it priority guard split it ensures it can become tankier turn 1 while softening up the opponent. It's pretty balanced because it can't really abuse prankster otherwise and needs to give up a turn setting up.
Finally, I simply gave Chimecho Moody, to go along with its Cosmic Power + Stored Power set.