[8 / 1 / 7]
Quoted By: >>50816522 >>50816525 >>50816526 >>50816669 >>50817019
ITT: changes you would like to implement for attacks, abilities or mechanics.
>Power Herb lets a Pokemon skip all charging turns of Slow Start upon consumption
>Power Herb lets a Pokemon skip the recharge of a Hyper Beam-style attack upon consumption
>Hyper Beam style attacks don't have to recharge when getting a KO
>Mental Herb lets the Pokemon ignore intimidate upon consumption
>the base PP of all non-attacking recovery moves (Recover, Slack-Off, etc.) is set to 5
>Power Herb lets a Pokemon skip all charging turns of Slow Start upon consumption
>Power Herb lets a Pokemon skip the recharge of a Hyper Beam-style attack upon consumption
>Hyper Beam style attacks don't have to recharge when getting a KO
>Mental Herb lets the Pokemon ignore intimidate upon consumption
>the base PP of all non-attacking recovery moves (Recover, Slack-Off, etc.) is set to 5
