>>50843885The only hard part in all of USUM was Ultra Necrozma because you're pitted against an unfairly strong opponent (who even then can be exploited because of retard AI).
The only hard part in all of PLA is Volo's gauntlet because you're pitted against an unfairly strong opponent (eight Pokemon total, largely comprised of heavy-hitters and a back-to-back with both of Giratina's forms, but it's a joke if you've been using Grit because levels mean jack shit for your stat effectiveness).
You only put SMTV there because of "ebin hardcore game" bait and your bait refuses to address that the games have completely different demographics.
But ultimately none of it makes a damn difference because GameFreak develops Pokemon games for fetuses that haven't even yet grasped how to read and instead get through the game through image/sound/color association, so the games will continue to be as easy, streamlined and brainlessly easy as possible.
Look forward to when Gen 10 lets the game play itself so you don't have to, and they'll cite mobile games having an "auto battle" function as a major reason because they want to appeal to those types of players.