>>51250155>How isn't it good?lazily scaling up the back sprites instead of actually redrawing them
animating the sprites by computer instead of by hand so they end up incredibly distorted every time they move
badly mixing 2D and 3D so the 2D sprites get skewed whenever the camera moves in the overworld
the animations themselves looking incredibly and unnatural with them basically just being the pokemon randomly rotating their limbs
there isn't a single objective way the spritework is "good", you only think it's good because it's from your childhood and you were groomed to cock suck whatever low quality shit GF put in their game