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Quoted By:
LAST TIME:
>Somehow the first team member suggestion in the thread doesn't fuck up the GET
>We start going through Upgrade Cave at the abandoned city
>There's random encounter tiles AND trainer battles everywhere
>The first onscreen death happens
>Our mandatory Dreepy absorbs the dead guy's soul (how else would it get another ghost type to use as a hat) and evolves into a Drakloak
>After meeting Zaydolf again, we hear about his plans to quit painting. He battles us, loses due to only having half a team, and gives me a choice scarf.
>I get the brilliant idea to enable Insanity Mode because the game is too easy.
>I enter the iCity Gym and realize that Insanity Mode has the intended player level at around 65-70, my team is around level 52 and the cap is below 70
>After turning off Insanity Mode, I challenge Jeeve Stobs, who is considerably more sane than the previous inventor gym leader I've fought. Snowpeak sweeps his team.
>oh wow there's now a war between Juvite Corp and Team Wack, fuck if I care
Whiteout counter: 14
Badges: 9
TALLY OF ATROCITY:
Confirmed deaths: 1
Attempted Suicides: 1 (1 successful)
Unwinnable battles: 4
Legendary catch fails: 9
TALLY OF LULZ:
Times someone asked us to fuck them: 1
TALLY OF FAIL:
Broken scripts: 1
Memory leaks: 1
Crashes: 4
Previous Threads: https://pastebin.com/jr1cJHNG
What the fuck is this garbage?
>This is Pokemon Wack, a fangame that takes itself even less seriously than reborn
>Don't play with the randomizer on
>Decisions are made via GETs; dubs override singlets, trips override dubs and can force thread long rules, and quads override trips & cause permanent rules (subject to the Fuck You clause) while having a high chance to summon writefag.
GET rules:
>There must be at least one ground or steel type pokemon in the party at any time
>At least one party member must be a Wack fakemon, custom forms/evos count as the base pokemon
>Dragapult is a mandatory party member
>Somehow the first team member suggestion in the thread doesn't fuck up the GET
>We start going through Upgrade Cave at the abandoned city
>There's random encounter tiles AND trainer battles everywhere
>The first onscreen death happens
>Our mandatory Dreepy absorbs the dead guy's soul (how else would it get another ghost type to use as a hat) and evolves into a Drakloak
>After meeting Zaydolf again, we hear about his plans to quit painting. He battles us, loses due to only having half a team, and gives me a choice scarf.
>I get the brilliant idea to enable Insanity Mode because the game is too easy.
>I enter the iCity Gym and realize that Insanity Mode has the intended player level at around 65-70, my team is around level 52 and the cap is below 70
>After turning off Insanity Mode, I challenge Jeeve Stobs, who is considerably more sane than the previous inventor gym leader I've fought. Snowpeak sweeps his team.
>oh wow there's now a war between Juvite Corp and Team Wack, fuck if I care
Whiteout counter: 14
Badges: 9
TALLY OF ATROCITY:
Confirmed deaths: 1
Attempted Suicides: 1 (1 successful)
Unwinnable battles: 4
Legendary catch fails: 9
TALLY OF LULZ:
Times someone asked us to fuck them: 1
TALLY OF FAIL:
Broken scripts: 1
Memory leaks: 1
Crashes: 4
Previous Threads: https://pastebin.com/jr1cJHNG
What the fuck is this garbage?
>This is Pokemon Wack, a fangame that takes itself even less seriously than reborn
>Don't play with the randomizer on
>Decisions are made via GETs; dubs override singlets, trips override dubs and can force thread long rules, and quads override trips & cause permanent rules (subject to the Fuck You clause) while having a high chance to summon writefag.
GET rules:
>There must be at least one ground or steel type pokemon in the party at any time
>At least one party member must be a Wack fakemon, custom forms/evos count as the base pokemon
>Dragapult is a mandatory party member