>>51322000There are like 700 or so possible combinations of the 60-65-65-95-110-130 BST, right? So what would the the worst possible ones? The spread usually matches more or less what you imagine the type to be like (electric is fast special attackers, fire is mixed attackers, water is bulky), so what does that say about the other types? And how many of them could be built without overlapping with the canon ones?
>bug: 60-110-65-95-65-130>rock: 95-110-130-65-65-60>metal: 65-95-130-60-110-65>ground: 110-130-65-60-65-95>fighting: 95-130-65-60-65-110>flying: 65-95-60-110-65-130>dragon: 95-110-65-130-65-60>ghost: 60-110-65-130-65-95>poison: 130-65-95-65-110-60But these could be very easily switched for something that subverts expectations or fits a specific gameplay type: for example fighting could be a special attacker