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Quoted By: >>51326753 >>51327424 >>51329571 >>51329594 >>51329627 >>51330198 >>51336606 >>51343229 >>51351446 >>51359453 >>51362856 >>51369511 >>51379455 >>51412297 >>51413626 >>51421696 >>51426396
Why do all my mons keep dying in one fucking hit, this didn't happen in Red and what am I supposed to do with the ruins of alph? catch and box all the unowns? Edition
>What are you runing?
>How are you running it?
>How's your run going?
>Are you doing a weird ruleset? And if so, what is it?
Question of the thread: Do you ever handle caves in a special way? Such as different floors having different encounter pools?
Challenge Run Idea: Only Pokemon that are available in caves allowed.
/nuz/ resources
Mostly outdated, but if I add something new it will have (Updated) somewhere in it. Let me know if there's something that needs updated if you have something to replace it with.
Nuzlocke info
https://pastebin.com/8b3rHGuX (embed)
>Nuzlocke generator
https://nuzlocke-generator.herokuapp.com/
http://nuzlocke-generator.com/
>Guide to running the generator locally
https://pastebin.com/etNFB00r (embed)
>Links to official games (thru Sw/Sh)
https://pastebin.com/hsJ0TaJ7 (embed)
>Romhack links
https://pastebin.com/GzWfs9Bz (embed)
https://pastebin.com/GfJ9zhqx (embed)
>Definitive emulator info (note that OpenEmu is the best option for Macfags period as RBY through B2W2 may all be played on it and all run smoothly)
https://pastebin.com/HmVC99sZ (embed)
>Difficulty list
https://pastebin.com/vvwTEgwJ (embed)
>Pokémon Nuzlocke images
http://www.mediafire.com/file/sxu318m9an5ulbm/
>Pokémon Bank sprites
http://www.mediafire.com/file/ueadxvt1f52m0md/
>Pokémon Home Sprites
https://projectpokemon.org/docs/spriteindex_148/home-sprites-gen-1-r128/
>Additional templates
http://www.mediafire.com/file/vmfck3jdowgn472
>(UPDATED)Anon's Level Caps Doc
https://docs.google.com/spreadsheets/d/1ZOwQ2MnzKF-fJuSGEkTUIenGbPoZymS6jYrY6zIbzkk/edit#gid=1752410600
Previous Thread:>>51247861
>What are you runing?
>How are you running it?
>How's your run going?
>Are you doing a weird ruleset? And if so, what is it?
Question of the thread: Do you ever handle caves in a special way? Such as different floors having different encounter pools?
Challenge Run Idea: Only Pokemon that are available in caves allowed.
/nuz/ resources
Mostly outdated, but if I add something new it will have (Updated) somewhere in it. Let me know if there's something that needs updated if you have something to replace it with.
Nuzlocke info
https://pastebin.com/8b3rHGuX (embed)
>Nuzlocke generator
https://nuzlocke-generator.herokuapp.com/
http://nuzlocke-generator.com/
>Guide to running the generator locally
https://pastebin.com/etNFB00r (embed)
>Links to official games (thru Sw/Sh)
https://pastebin.com/hsJ0TaJ7 (embed)
>Romhack links
https://pastebin.com/GzWfs9Bz (embed)
https://pastebin.com/GfJ9zhqx (embed)
>Definitive emulator info (note that OpenEmu is the best option for Macfags period as RBY through B2W2 may all be played on it and all run smoothly)
https://pastebin.com/HmVC99sZ (embed)
>Difficulty list
https://pastebin.com/vvwTEgwJ (embed)
>Pokémon Nuzlocke images
http://www.mediafire.com/file/sxu318m9an5ulbm/
>Pokémon Bank sprites
http://www.mediafire.com/file/ueadxvt1f52m0md/
>Pokémon Home Sprites
https://projectpokemon.org/docs/spriteindex_148/home-sprites-gen-1-r128/
>Additional templates
http://www.mediafire.com/file/vmfck3jdowgn472
>(UPDATED)Anon's Level Caps Doc
https://docs.google.com/spreadsheets/d/1ZOwQ2MnzKF-fJuSGEkTUIenGbPoZymS6jYrY6zIbzkk/edit#gid=1752410600
Previous Thread:>>51247861