>>51504271strong against/resists
>darkwho cares
>fightingkind of fucked up that they retconned the only weakness of some former normal types, even worse that they flipped the script completely, but this makes normal/fairy a bad combo because it neutralizes just one weakness for two more, making it not actually a majorly positive change for the ones affected
relevant on the psychic dual types, as it's a 4x resist but still unnecessary, as opposed to "strong"
>bug (neutral offensively)name one move besides u-turn or pin missile your opponent will actually have
>dragon (immunity)the one thing making this type relevant, most dragons run another move anyway. earthquake, fire blast, ice punch? if you can read a switch in it's a free KO. you will see that they have a fairy type on their team and they will think they're smart when they switch in.
dragons usually outclass normal types and fairy types in terms of stats anyway so the super-effectiveness only counts for so much
nobody has ever complained about flying/ghost/normal's immunities, nor steel's poison thing.
weak to
>steel le strongest (defensive) type!! le nooo! fairies btfo!!
people only think steel is "OP" because it's part of this type triangle
making it "better" than le OP dragon type
it does have the most resistances
but steel jobs to water offensively (the most common type), fire (a starter type), ground, fighting (normal type's shared and only weakness)
and to special attackers
unrelated, I thought steel was weak to water. gaslit myself...
>poisoncouldn't think of one for poison, there are too few weaknesses I guess, but again, normal has even less. which is why fairy type sucks for former normal types
>resisted by fire fire types were not very defensive to begin with
will never actually come up in a fight, could be better if fire was super-effective
"most overpowered" for one relevant interaction?
normal types were stronger on their own
togekiss lost STAB on some of it's best moves