>>51526744So you take HGSS as a base, and you begin tackling Gen 2's glaring issues:
>Fake Open-WorldThis is pretty simple, don't have the game railroad you The NPCs that force you to complete:
>Sprout Tower>Violet City Gym First>Burned Tower>Blackthorn Gym Lastall gone, every last one of them.
>But people will just go to the Elite 4Simple, Archer leaves Waterfall after losing, and the 8th Gym Badge, be it Falkner's, Clair's or even Whitney's, enables its use.
>The Level Curve Being Made worse by the player sequence-breakingThe teams of random trainers as well as Gym Leaders scale to your Badges. If you clear out every trainer in the game before the first Gym, no worries, You'll be handed a Vs. Seeker by Kris/Gold (bringing the original characters back) after your first Gym Badge. Obedience issues with your Pokémon will also still apply, so over-levelling will be punished.
>The Game Relies too much on Kanto.Yes. The games may have been meant as sequels, but the whole point of a sequel is adding on to the originals. Thus, common Kanto Pokémon like
>Rattata>Pidgey>Spearow>Sandshrew>Geodude>Machop>Goldeenwill be very rare (1% encounter rates at best) or nonexistent until Kanto. Some Kanto Pokémon however would be available. Mons like
>Magmar (as Magby)>Jynx (as Smoochum)>Electabuzz (as Elekid)>Zubat>Pikachu (as Pichu)>Chansey>Poliwag>Slowpoke>Scytherand others would be spread throughout Johto. Why? They evolve into or from Johto Pokémon! This ensures that the player sees old favorites, but is largely inundated with new choices.
>Gym Leaders are too easy and don't use new PokémonThis is unfortunately true, and Gym Leader Rosters should reflect their region. I'd say the Hoenn games nailed this.
For an Example, let's say you fought the Gym leaders in the following Order:
>Chuck>Falkner>Whitney>Pryce>Bugsy>Clair>Morty>JasmineI'll reply to this post with the teams because this post is getting long. This might take me a minute.