>>51556211The skull pattern is from the one in Hunters who was not actually a Psychemon to begin with, but Quartzmon posing as one, although it was inconsistent between that and normal because Toei (similarly, Astamon has a different colored "hat" than usual). It had the same pattern as Gabumon in previous depictions and going forward is 50:50 since most of them are normal. Interestingly enough, the two Psychemon cards in the TCG, one has standard, the other has skull marking.
>>51557285I guess I didn't follow what your original point was.
Agumon 2006 differences:
>Different head shape, especially the goofy circle nostrils that look like they could be eyes>Generally more specialized in close range combat (arm bands help convey this visually since it draws they eye to the hands)>Has only 3 fingers on each hand consistently, while the original Agumon had 4 originally and was simplified for animation, going back and forth depending on if something is aiming for looking like the original artwork or the anime>Has the ability to use Agumon (X-Antibody)'s Baby Burner move. GeoGreymon has Greymon (X-Antibody)'s Mega Burst, but this trend drops for RizeGreymon since it goes in a different direction compared to Metal Greymon (X-Antibody).>Sometime depicted as larger than the original species, but there is the counfounding fact Savers in general had Digimon larger than usual>Voiced by Japanese Spongebob in the showGenerally, it isn't enough that they would include both in a game. (Closest is the first two Story games using 06 Agumon, but original design Yuki Agumon and Agumon (Black) instead of the 06 versions of those variants in the card game and Another Mission game)
The weirdest shit is Xros Wars Cyberdramon though.