>>51611307>Bringing up gen 4As a thought exercise, let's compare gen 4 to gen 8 (SwSh). I'll even focus on DP instead of Pt or HGSS, since I am assuming that you were referring to those when you mentioned the loss of battle facilities.
DP Main-Game optional content:
>Contests>Other ribbons (like the footprint ribbon)>The Underground>The Great Marsh>The Pokemon Mansion>Fuego Ironworks>Old Chateau>Iron Island>Routes 219-221>The routes to Pastoria that you choose not to take since there are multiple paths to takeDP Post-Game Content:
>Battle Tower>Catching legendaries>Turnback Cave and Sendoff Spring>Snowpoint Temple>Routes 225-230>The Resort>The Fight Area>Stark Mountain>Swarms and Chaining to get rare pokemonNow, lets compare SwSh.
SwSh Main-Game Optional Content:
>The Wild Area, with raids to doSwSh Post-Game Content:
>Swordbert and Shieldbert sidequest for the legendary>Battle TowerI'll even be generous, and throw in the DLC even though its not from the base game:
>Two new wild areas (with raids to do)>A new sidequest with Mustard that takes about 3-4 hours>A new sidequest for hunting legendaries that takes about 3-4 hours>Legendary den raid battlesI've played SwSh a lot less than gen 4, so feel free to point out anything I've missed. Lets go through the main-game itself now though.
DP Main-Game Dungeons and Routes:
>Oreburgh Mine>Valley Windworks>Mt Coronet>Solaceon Ruins>Eterna Forest>Victory Road>The Lost Tower>Routes 201-223SwSh Main-Game Dungeons and Routes:
>Galar Mine 1>Galar Mine 2>Glimwood Tangle>Routes 1-10Again, I'll do the DLC:
>The cave in Isle of Armor>The forest in Isle of Armor>The ice Cave in Crown TundraI could compare the routes and towns, to also show how watered down they are in gen 8 compared to gen 4, but I think I've made my point here.
>TL;DRDP>>>>>>>>>>>>>SwSh in terms of content.