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Quoted By: >>51644759 >>51644787
The effects were simply delayed.
>Easy to make since the blueprints already existed
>made more money than the third versions
>Gamefreak realizes they can make good money simply by nostalgia baiting
>Since they didn't go all in yet the next few games were still decent
>HG/SS happens
>gamefreak took away that the game did well because of nostalgia baiting, not because its good
>B/W happens
>Intended to be a reboot of KANTOOOOOO
>because it wasnt actually KANTOOOOOO it fell flat
>the effort was wasted
>from X/Y onwards the baiting is more on the nose
>Kanto starters
>Kanto megas
>Mewtwo somehow tied into Mega Evolution
>OR/AS was essentially carried entirely by the fact that it was a remake of a preexisting game
>S/M introduces regional variants, which are literally just different versions of pokemon you feel nostalgic about
>Sw/Sh at this point has barely any actual effort put into it, hoping you will remember the previous titles as you look at the champion with CHARIZARD
>Easy to make since the blueprints already existed
>made more money than the third versions
>Gamefreak realizes they can make good money simply by nostalgia baiting
>Since they didn't go all in yet the next few games were still decent
>HG/SS happens
>gamefreak took away that the game did well because of nostalgia baiting, not because its good
>B/W happens
>Intended to be a reboot of KANTOOOOOO
>because it wasnt actually KANTOOOOOO it fell flat
>the effort was wasted
>from X/Y onwards the baiting is more on the nose
>Kanto starters
>Kanto megas
>Mewtwo somehow tied into Mega Evolution
>OR/AS was essentially carried entirely by the fact that it was a remake of a preexisting game
>S/M introduces regional variants, which are literally just different versions of pokemon you feel nostalgic about
>Sw/Sh at this point has barely any actual effort put into it, hoping you will remember the previous titles as you look at the champion with CHARIZARD