>>51898190>Gen 1's water starter is fat turtle that has random canons glued to it and makes no sense with the rest of its family. Gen 2's water starter is a solid crocodilian design who incorporates elements of Godzillia, a kaiju who famously raises out of the water.>Gen 1's grass starter is a misdrawn frog carrying a plant for no reason. Gen 2's grass starter is a sauropod, a well-known herbivorous dinosaur, with soothing abilities as a reference to sauropods being seen as gentle giants, and the role they played in the spread of flowering plants. >Gen 1's fire starter is generic dragon who's only indication of its fire type is a puny flame that should be put out anytime it flaps its wings. Gen 2's fire starter is unique mammalian monster that closely resembles honey badgers/wolverines animals, with its Fire type fitting perfectly with the infamous aggression those animals are well-known for as well as it cleverly incorporates its fire into its hackles adding fantasy twist on a real-world threat display. see, you can make any design look like shit by twisting the logic and flat out ignoring thing, and this is from someone who likes the the Gen1 starter designs (though still think Charizard merely OK and only as popular as it is because it filled the "Cool Dragon" niche due to Dragonite looking too much like Barney).
>half-assed last minute addition This stupid cope, you clearly don't know how character design works, the space world demo was just that, a demo. They must have had hundreds of monsters in development long before it the demo with each of those monsters having hundreds of sprites/artwork. They most likely had ideas for Cyndaquil being a Fire type and even concepts for Quilava and Typhlosion long before the demo
>which is apparent by it not originally being the Gen's fire starter nor a fire typeThe only thing apparent is that Game Freak considered it a better choice than whatever the original fire starter was.