>>51900573I'm pretty active in Deck threads so I'm well aware of PowerTools benefit. SwSh seems to be 90% emulation issues. The multicore bug is present on regular PCs, it's what makes Dynamax Adventures (and the game) unstable. You can fix it by disabling multicore but this makes the game pretty rough on Deck.
SMT off seems to work best for Mario Odyssey and some of the Wii U ports in myt experience. The later EA builds really clean up multithreading so before I needed SMT off to get good performance out of Kirby, now it runs fine at 7 threads + CPU minimum added.
>>51900215On Yuzu EA, turn GPU accuracy to normal. This can cause a slight flicker (like 0.5 second every hour) but significantly improve performance on low end systems. Deck could run the game with GPU accuracy high, but it'd hit the system at like 19-24W. Normal could get me as low as 10-13W in most scenes.
>>51900644I only have lame tryhard teams :(