>>52186777>"cohesive artstyle"The Pokemon themselves are high quality models, more detailed than SwSh and with actual texturing, semi-realistic in a way that PLA tried to do but failed at because it was just using SwSh models that were designed for cel-shading.
The player characters are shiny plastic Ken & Barbie dolls.
The environments are extremely low-res, pixely textures stretched over what may as well be stock Unity assets.
This game has absolutely no artstyle. Everything clashes. It's visually less cohesive than PLA and that was already pushing it. I would not be surprised at all if the creative teams working on the different environments and models did not even speak to each other until it was time to mash it all together.