>>52212558its the open world cancer, fans begged every game they play to be an open world cancerfest.
Open world DESTROYS games. Sure, pokemon was already in decline, but the unstructured nature and the amount of devtime sunk into making a big empty world you can "explore" completely spoils any potential for a gamer designer to make the game good.
Elden Ring is another example. The dark souls formula got thrown into an open world, and because of it the game is just a horse riding simulator where you battle the same 3 bosses over and over again. Level design gets completely thrown out the window compared to the original and there's few memorable moments. The best parts of the game are where level design becomes STRUCTURED again, like some of the castles, because a limited area allows developers to make meticulously crafted levels and experiences.
BotW is another example. Zelda formula gets thrown into LE OPEN WORLD!!!! OMG SO EPIC!
Except now the framerate is fucking horrible, there's 4 "dungeons" with 0 soul. Just 4 little road bumps compared to the works of art of the old dungeons.
Do you know why the old gens were more fun? Because there was only 1 or 2 fucking routes, and the designed those routes to be challenges based on the tools you had available. They threw roadblocks at you for you to overcome. If you can go anywhere and do anything, game design is impossible to do, and your time as a resource as a developer is thrown out the window trying to bugfix bumfuck nowhere area #593521 so players can't fall out of the world.
THE GOYIM DEMANDED SLOP. THEY RECIEVED SLOP. THEY WILL EAT MORE SLOP. YOU ALL SUCK. I HATE NORMALFAGS. I HATE THE ANTICHRIST AND YWNBAW.