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i am hijacking this thread.
catching appears to be bugged in SV and ive not seen anyone talk about it. regular critical captures still exist, but whenever you catch a mon youve already caught, whenever it actually catches, the critical capture animation will play. if the ball doesnt jiggle before the first shake, the mon will never catch. itll always be a critical capture on the turn you actually get it. i have no idea why this is, or what would cause it. i cant imagine its intentional. my assumption would be that they intended to boost critical capture odds for dexed pokemon, and fucked something up somehwhere