>>5260015Same shit I almost always post bc my autism is strong
>OxidizerPoison Freeze Dry that is SE on Steel
>BlightBug Heat Wave that clears Terrain
>CesspoolPoison Fire Spin
>Concoction60bp, deals Poison+type damage (like Flying Press) and doubles dmg dependent on the user's held Berry. If no Berry it's just a Poison move. Uses the Berry but the type of the move and increased damage remain
>Short CircuitElectric Freeze Dry that is SE on Electric types AND has a 30% to Paralyze them (10% on anything else)
>JawbreakerFairy type Elemental Punch. Has a 10% chance to lower Def
>LifelinePsychic status move that gives the target the effects of Endure until their next move
>VampireGhost type Leech Life
>Hissy FitFairy type Outrage
>Hit n RunDark type U-Turn
>Depth ChargeWater type Pursuit
>Blast ChillerA reskinned Freeze Dry that hits Fire for SE instead of Water
>RiptideWater type Special variant of Dragon Tail
>UndertowWater type status move that's an inverse Tailwind -- it slows your opponent's side
>Rocky TerrainNo grounded Pokemon can increase their Speed on the cobbled jagged ground. Rock type moves are boosted. Terrain effect
>New MoonBuffs Dark, lowers Fairy. Makes moves and abilities function as they would at Night. Weather effect
>Rain FlushWeaker Surf that hits everyone but then turns weather to rain. Still doubles damage in rain.
>Sleet StormSame as above but Ice and for Snow. Actually doubles damage in Snow
>Solar StormSame as above for Sun
>TradewindsFlying status move that swaps everyone's items around
>Air CushionFlying status that works weakens contact moves against your Pokemon for 5 turns
>BlowbackFlying type Special Avalanche
>BackdraftFire type Take Down. User specifically takes Fire type recoil allowing them activate abilities etc
>Timber DropSame as above but Grass
>LogjamGrass type Spirit Shackle