Quoted By:
Speed up passive effect animations like paralysis, poison, etc, or just let the player navigate the menus and play as normal during them.
Pause the timer during terastallization, or make the terastallizing animation much, much faster
Make heal cheer not excruciatingly slow for the user only
Have the tera pokemon's shield actually break immediately when it's depleted, instead of letting it continue to reduce the damage of all attacks that happen afterwards until it officially breaks at the end of the turn
Retool how the health bar functions in seven star raids, seeing as they're adamant about not allowing you to skip phases, so that the HP bar actually locks to half health if you do more damage, instead of taking the damage then jumping back up
Give more pokemon tera blast
Give 6 star pokemon a flex slot in their movelist that can be multiple things (out of their normal movepool) to cover up their tera type's weakness somewhat
Not related to battle balance, but significantly increase shards drops at higher star levels, with 6 star raids giving you 50 shards