>>53104142>In Gens 1 and 2 you could just catch something and add it to your team without a second thoughtYou can do the same thing in every generation of pokemon because they're piss easy baby games. That has never, ever been an issue. Even then there were objectively better pokemon; dugtrio and persian come to mind.
>Some of the other newer battle mechanics also make certain parts of the game into a slogAt least they work as intended instead of the dogshit that was gen 1, and you aren't just crit fishing with dugtrio.
>Diglett's Cave becomes super annoying due to Arena TrapIt's also an optional area and always was.
>Pokémon Tower becomes super annoying due to Levitate making Gastly immune to DigExcept now dark is a type and lots of non-dark pokemon learn bite (wartortle learns it by level up and several normal types which are immune to ghost moves learn it)
>Psychic types like Kadabra no longer being immune to Ghost attacks like LickGood fucking riddance, but it's not like that actually matters because kadabra is so fucking fast that if you're losing to ghastly in the tower you have fucked up somewhere along the way.
>Catching Snorlax and Safari Zone mons also became a nightmare due to the aforementioned abilities and naturesUntrue, snorlax is easier to catch because ultra balls actually work better than great balls now and you have more moves to get it in a better position to be caught. The safari zone is and always has been cancerous, and it's worse in gen 1 because the AI was fucked 6 ways to sunday.
>There are just a lot of little things like that which make the games feel a lot slower and more tedious than Gen 1.Gen 1 has shit movepools, DVs which are complete nonsense and impossible to make sense of, a smaller selection of pokemon, more boring battles that result in a button mashing and overleveled starters, and all the bugs and shitty mechanics to contend with that make it a slog, plus a lack of QoL things like running shoes or a sorted inventory.