>>53104891It's all fair points, but there's a difference - are we comparing what could have happened or what did happen?
Because we could describe SV like this too:
>Local professor starts bringing dangerous creatures and letting them loose until one of those killed him/her. Now the system is running amok with the impending risk of those monsters invading all of Paldea and destroying the local wildlife.In other villainous plots there's a lot of intention and potential destruction yes, but nothing came off it. Ecoterrorists had half of the region under intense rain/sun for a couple of hours, local autist is chilling in another universe, French philantropist got himself killed and left a hole in a touristic zone, and impatient businessman left a crack at the top of a building and was sent into social work alongside his secretary.
In that regard probably Ghetsis takes the cake -we can see in B2W2 how tons of people ended losing their Pokémon, including your rival, or decided to abandon them because a guru told them so. Two years later the region is still healing and you can notice it.
SV is not just "the robot" -which wasn't even the bad guy-, it has a whole creepy hole about 700m deep, full of moths, bright powder and decades long abandoned scientific settlements. It has a scientist going crazy who didn't just get killed like Lysandr, also got killed while secluded in that creepy hole and without anyone realizing for years. It has a weird book that mentions explorers getting mauled, mysterious writings and hints some eldritch abomination that may or may not warp your judgement. And even if imaginationfags are right and Heath made up all of this, then you still have the eldritch abomination that can turn the creepy made up stuff into reality.
There's some "psychological horror" stuff here too. Maybe it's not that dark but it's shaped in a way that makes it feel creepy. Aside from the Plasma stuff I don't see any past plot being better than this.