>>53257513>non existant in SVLots of things what was in PLA are non existent in SV. Simply because
1. Those games was developed at the same time by different people
2. PLA overall have completely different difficulty philosophy, so it is clearly intended to be more difficult considering what even basic bitch wild mons have lots of advantages over yours (even if yours are lvl 100 already and you facing a couple of lvl 60) including entire enrage mechanic what is exclusive to wild mons, also that whole revamped turn order mechanics. Compared to all that SV is just a cakewalk because it uses old as times ordinary mechanics and the game doesn’t even tries to empose any meaningful challenge.