>>53293891I don't remember a single city in SV except for the main one because you enter them, do the gym, and then never visit them again. Having different aesthetics is useless if you have no reason to walk around and appreciate them.
Also
>”add that one room interior copy-pasted to every house to walk in and talk to pointless npc about how he loves his shitmon"In older games you had various reasons to visit houses and explore cities, like to get items, extra stuff like the stickers in DP, the password thing in RSE, find NPCs to trade with, move tutors, etc.
If many dialogues were shit this means that they should've improved them, not remove them.