>>53399004It's really not. It has all the problems of modern Pokemon (endless dialogue bloat, no level design, very little content) while also managing to be the worst action game I've ever played.
Like holy shit, there are over 200 enemies in the game but they all follow the same basic 5-6 AI patterns - once you've gone through about 10 minutes of the game, you've seen everything it has to offer. The actual combat itself is also extremely simplistic and buggy - there are only 2 ways you can interact with a hostlile monster and the game immediately amd consistently craps itself if you stun a monster while it's attacking instead of waiting for its clearly delineated rest period; the developers were clearly coming from a limited turn-based perspective.
In addition to being awful, the story is also an incredible missed opportunity. The game isn't about Arceus at all, despite his name being on the box (I guess he'd sell better?), instead this is just the fourth game where Dialga and Palkia stand on top of the mountain and act vaguely threatening. Rather than expanding on any of Sinnoh's implied backstory with Giratina or Arceus, it's literally just the exact same Dialga/Palkia plot (these legendaries are also the exact same thing and are completely interchangable in every story they're in, there's really no reason they should be 2 different Pokemon besides selling the same game twice).
As an upside, some of the new Pokemon are pretty neat and this is the first time we haven't gotten incomplete/exclusive versions since Gen 4. On the flipside, these Pokemon won't be in future games and this game has the fewest number of Pokemon in it since the original Gen 1.