>>53563645The second part is the only valid reason to never expect a deckbuilding game. TPC is only after more money at this point.
>>53563641I'd probably take a core concept similar to Master Trainer of a game based around building a team and beating the Elite Four/Champ, and build on it to lower the level of backstabbing and add options to encourage players to actually cooperate now and again. Something like.
>Every player starts with the first form of a 3 stage evo>Default "encounter" events only spawn first stage Pokemon, second and third stage Pokemon are kept in a separate pile>Events can range from bosses that require every player to participate to win, to evolution events that let you search the evo pile for something that evolves from one of your Pokemon.>Make types matter to encourage diverse teams, maybe giving it a bonus to your roll if you trump the type>When trading you trade a whole stack of cards, not just a single card. If your opponent agrees to trade their Charizard they get the Charmander and Charmeleon beneath it too.>Add a good variety of cards that aren't just bonuses to combat rolls or complete fuckery like forced trades or a forced re-roll on an enemy turnI like what
>>53564671 said too about Gyms, you could easily make badge cards give some kind of cool bonus so actually going around and collecting badges has a point.