>>53580414Claydoll's requirements are very steep, you either go all in or you don't play any, use a 4-4 line. Also you're missing Stonjourner. And you can play 1 Grant, since he can come back at any point.
If you're playing Claydoll, Koraidon is redudant, use better attackers instead. Also since Claydoll and Stonjourner are both 1 prize, consider going for a 1 prizer-only deck, with mons like cavern tackle Terrakion, roaring resolve & avenging knuckle Lucario, etc.
Outside of that, you need some choice belts, seal stones, and maybe trim down on the energy. Poké stop is dangerous, since you have no way to get stuff back from the discard. I'd rather slow down opponent with some temples or paths instead.
But maybe a more turbo build could be fine. How are you doing so far?