>>53605859Not a problem. Let's get a bit more in-depth with how the system works by simulating an imagined scenario. We'll keep using Pikachu vs Raichu because they're right next to each other in the Pokedex book. I'll be rolling along with this example for authenticity's sake.
Anon, a 4th level Ace Trainer, has been tasked with tracking down and capturing a Pikachu by a younger Trainer that wants to be like him but can't get close enough to a Pikachu to catch one. After just 10 minutes (1d6 x 10, using my own house rules) of searching a nearby forest home to the little Electric Mouse, Anon spots his target in the open just 50 feet away while it forages for berries. The Pikachu is distracted, so it shouldn't be too hard to sneak up on it, right? I declare a Stealth attempt.
Unfortunately, I roll a 4, my +1 Speed modifier won't make a difference here. The Pikachu's ears twitch as the sound of Anon's footfalls through the leaves and fallen branches carry across the environment. It cocks its head in his direction before dropping low and preparing to flee. It's now or never.
Ace Trainer Anon sends out his Raichu and calls for a Quick Attack. Raichu has a travel distance of 65 feet (Speed stat x 5) per turn, so it closes the distance between itself and Pikachu in an eye blink before slamming down with its tail. Pikachu has a meager Defense of 4, +1 thanks to Charm. Raichu has an accuracy modifier of +4 thanks to its high Attack, meaning it only has to roll a 2(+4) or higher for its attack to land. Raichu rolls a 16+4, easily bypassing Pikachu's 5 Defense. Raichu rolls a 5+3 for Quick Attack's base damage, plus another 4, plus Anon's +2 contribution for a total of 14 points of damage! Pikachu has 10/24 HP remaining.
Pikachu fights back with a Quick Attack of its own, rolling a 7+3 to bypass Raichu's 7 Defense. It rolls 2+4+3, bringing Raichu down to 27/36 HP.