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ITT: Make shit abilities better

No.53651117 View ViewReplyOriginalReport
ITT: Make shit abilities better

Anticipation:

>Current effect
Upon switching in, the Pokemon shudders if the opposing Pokemon has a supereffective move to hit it with.

>New effect
This Pokemon gains the "shuddering" status if the opposing Pokemon has a supereffective attack against it.
Effect of the shudder status: if struck with a supereffective move, this Pokemon will survive with at least 1 HP remaining. This effect only procs once every time the Pokemon is on the field, but is regained if switched out and back in. The effect is not lost if the opposing Pokemon switches out; instead the Pokemon just shudders again if the opposing Pokemon has a supereffective attack to hit it with.

>Who benefits
The most relevant mon that gets Anticipation is Ferrothorn. It sounds nice to have a psuedo-Sturdy on Sir Hazardington, but losing Iron Barbs is pretty big, since Ferro is usually used to check physical attackers who use a lot of contact moves. You can guarantee at least one hazard, or threaten a status on a mon who just set up, but the opposing trainer is made aware that this can happen with the ability text going off and can adjust accordingly.
Toxicroak can trade Dry Skin to say, setup a Swords Dance against Landorus and threaten with Ice Punch. Toxicroak is frail and easily folds to strong neutral attacks, so it's not the most overpowered thing, even if it can get Drain Punch recovery. Toxicroak usually carries a Life Orb for the extra power boost, so getting reduced to 1 hp usually means it's going to die anyway after recoil.
Whiscash would get a usable option since Oblivious is shit.
Hatterene isn't going to drop Magic Bounce.
Wormadam is irredeemable.