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Quoted By: >>53651847 >>53651879 >>53652138 >>53652304 >>53652546 >>53652643 >>53652648 >>53653181 >>53653246 >>53654484 >>53657701
Post changes and additions that were bad. I’ll start.
Picrel becoming a game breaking key item that multiplies exp gain for no trade off whatsoever was already a problem that needed fixing, making the change permanent was the ultimate nail on the coffin. I ask anyone who’s played these games since that change (I certainly haven’t); what lengths have you had to go to avoid overleveling? Just curious, I have no intention of ever finding out myself.
Picrel becoming a game breaking key item that multiplies exp gain for no trade off whatsoever was already a problem that needed fixing, making the change permanent was the ultimate nail on the coffin. I ask anyone who’s played these games since that change (I certainly haven’t); what lengths have you had to go to avoid overleveling? Just curious, I have no intention of ever finding out myself.