>>53731376I feel it's fine as it is, some types are stronger and some are weaker, but it's not outrageously so like they were previous to dark and steel and fairy. You need some imbalance in games to get the game flowing. So having fairies be above average you are indirectly buffing usage of the poison type.
The real issue is I think GF seems to not quite understand how to design monsters for each type. The most obvious example being that it makes no sense for an ice type to be a bulky slow monster when it's a type designed for offensive play.