>>53799187ambiguity can BUILD up a mystery but a good story needs a definitive explanation. there's a difference between open-ended endings or answers to things and intentionally keeping things vague to blatantly ignore having to come up with an answer.
also i will remind you that the original draft of pokemon movie 3 was going to be a skeleton t rex being possessed by pokemon magic and reanimating and the cast having to defeat it while unlocking the mystery of real animals within the context of pokemon, and that was way back in the early 2000s.
Early pokemon wasnt even trying to be that big in scope or mystery, up until gen 3 legendaries were just amalgamation stand-ins for japanese deities, the birds, the dogs/beasts, ho-oh, lugia? mew and mewtwo were the only ones that kind of break that mold and have a cool story going on, but it's a relatively small scale thing.
I'm glad gen 4 widened the scope of the story. The issue for me was the timing of it, because legendaries after have become too "i'm a sci-fi god". Let's take a look at the legendaries post gen 4:
5 - Taoism representation of the idea of truth vs idealism, what is vs what could be in the form of dragon monsters
6 - life and death and balance (this is probably the best in terms of being deities of sorts)
7 - Interdimensional aliens who "represent" the sun and moon to a local culture, and four guardian spirits who just kind of exist, necrozma was pretty cool for what it was but again is just kind of a sci fi interdimensional being of great power for no discernible reason other than being "the consumer of light" (couldnt giratina fit that role as well or be made to?)
8 - Wolf guardian monsters who just kind of exist and another sci fi monster eternatus
9 - chinese golem spirit monster creatures of great power for no discernible reason, time travel monsters imbued with power that presumably comes from that turtle, we dont know anything about him yet, ooga booga tiki mask with three ugly minions