>>53839919This is when pokemon really went to shit imo.
>While Gen V and VI already had a worse pacing compared to the first four generations, SM was the first pokemon game to actually have heinous pacing, constant useless interruptions (even more so than the previously mentioned generations, which had more bearable and somewhat more interesting interruptions than <<Dude Malasadas lmao>> at least>The game really have too much going for it, and entirely plot points were dropped. Remember when at some point everyone expected the game to reveal the chilling connections between UBs amd Aether members, like Lusamine and Pheromosa or Lillie and Nihilego being obviously linked, and none of that happens? Remember when everyone thought you had to stop the UBs from destroying Alola at some point in the main plot instead of it being relegated to a half baked side quest in the post game? Remember when people thought that Perfect Zygarde would have a role against the UBs as well? Instead of all of that, here's your shitty melodrama about Lillie not being understood by her mother.>As thus, the game really felt rushed, as Ohmori himself would have later confessed. The isles trials were added in at the last minute and they are indeed also shit>Entire characters like Mina are unused or underused>While the Red and Blue cameo was nice, the whole postgame was barebone and uninteresting, even more so than XY (at least i remember people had fan with friend safaris when it came out)>Removed battle modes>The game basically feature one dungeon (Pony Canyon). Others dungeon are either to crap and linear or entirely non-existing>online was sensible worse than PSS. It was also a worse reharsh of the Join Avenue from BW2And I can go on with smaller nitpicks, but really, the atrocious pacing and the game being too barebone, easy and uninteresting really are its unredeemable flaws.