>>53843467i have spilled an ungodly amount of semen to these bugs over the past few weeks so i'm going to dump my autistic ideas for how they would work.
i'm not the guy who made them obviously, they guy who made them can shoot down any of this shit if he so desires.
firstly names. "Arthropawn" for the little guys and "Bullking" for the beef, bulk+king+bull. dunno what to call either queen.
All are Bug/Fighting. The red orbs have an ability called "Loyalty", the black orbs have one called "Fealty". both function the same and boost speed when on another mon with the same ability is on the field. this is a good thing because all the mons in this line have middling speed.
Arthropawn
>Arthropawns profess loyalty to their swarm, but will follow orders from anyone stronger than them. They are more confident in groups.all female, they evolve when there's a Bullking in the party but which queen they evolve into depends on the Bullking's color. if it matches, it becomes the regular queen. if it's opposing, it becomes the captured queen.
the notes mention a signature move that boosts stats if it gets a kill but that's just Fell Stinger so I'm gonna say they get Fell Stinger.
Bullking
>It wages wars not physically, but sexually. It spends its time courting mates from other swarms.diet heracross, not much more to say. gets big moves that do big damage
Queen
>It is too busy leading the swarm to spend time with its King. This drives the King to seek potential mates elsewhere.acts as a mix of the hyper-offensive king and the support-oriented captured queen. good stats all around, but loses out on the better moves from both sides. gets vespiquen's signatures, but that's about it.
Captured Queen
>It is completely loyal to its new swarm and its new King. It will never go back.supportive mon meant to be used with the king in doubles. gets screens, gets healing moves, gets helping hand, all that good shit. very bulky.
thoughts? good? bad? have i wasted my time?