>>54102760>core gameplay loop makes this game a grind-centric catch simulator instead of a battle-oriented journeythis isn't necessarily a bad thing, wild pokemon battles have no gameplay value other than XP anyway and there's plenty of trainer battles in the story, some of them quite creative such as 1v3 engagements and Volo technically having a team of 7
>some of the worst characters and writing in the seriesjesus no, nothing so far has dethroned Sword and Shield, Arceus's story is awesome
>constantly cycling through Pokémon for research tasks prevents players from getting too attached to any of themme not having autism prevents me from getting attached to videogame characters