>>54186578>Kris is a better design than LyraNo
>Friendly rival (Lyra/Ethan) is unnecesary and boringIt's unnecessary, but I didn't find it boring and it just adds a bit, it doesn't feel intrusive either since she's only around several times and Gen 2 is already a game low in events.
>HGSS overworld movement is faster due to the shoes, but the map is 1.5 times bigger, so you always feel slower in hgss.Sure, but this feels minor.
>GSC has faster hp bar and move animations.Yeah.
>Farfetch'd chasing is anoying in GSC but worse in HGSSI don't recall being annoyed by it.
>GSC plot points has always been about youself in a pokémon adventure and not about saving the world from the evil team. HGSS destroys this concept by shoving the kimono girls chosen one dialogs.>This makes the box legends obligatory encounters and not rewards for optional exploring.I agree with these wholeheartedly, though the legendaries are virtually completely separate from the Team Rocket plot.
>Gym puzzles are a mixbags, some are better, some are not.They're pretty much the same, and the ones that are new are improvements.
>Music is also a mixbag. Route 42 tries too hard in the remakes to sound grandiose and fails.Route 42 is a pleasant theme, he sounds like a faggot.
>GSC battle themes are better than HGSS (except for the rival battle theme)Agreed, though the additions of Lugia/Ho-Oh themes is nice.
>Cinnabar's gym is now filled with people, removing the somber atmosphere of having to continue life after a natural disaster.Agreed.
>Rock Climb is dumb and only required for Mt Silver.Agreed.
>Red levels in HGSS are boosted and now requires grinding to fight him. The pacing feels abysmal compared to the originals.I can do it without grinding. It's called knowing how to play the game. I don't give a fuck about anyone claiming these games require grinding, because if it isn't this guy, it'll be some anti-Johto retard claiming that GSC Red required grinding.