>>54199028a lot of these are only accessible via other glitches though
>0 ERROR glitchtrainer fly
>Experience PC withdrawing glitch>Level overflow glitchlevel 0, 1, or 101+ pokemon cannot be obtained without another glitch
>Ghost bicycle glitchsave reset oversight glitch
>Glitch motherfucking City>Hooked Dragonite glitchboth from the same safari zone glitch (at least, that's the typical method of accessing glitch city. it's just out of bounds, so you could also use expanded inventory to get to a glitch city by manipulating your coordinates)
>Hall of Fame corruption glitch>Item duplication glitch (Pokédex 000)>Pokemon merging glitchglitch pokemon cannot be encountered or obtained without another glitch
>Item duplication glitch (255 stack)>Item underflow glitchitem quantities above 99 cannot be achieved without another glitch i.e. item duplication glitch (pokédex 000) (see above)
>Pokemon cloning glitch>Save data carryover glitchsave corruption
>Professor Oak's Poke Balls glitchcan you even get enough unique items at this point in the game to fill your inventory without glitches?
unsure about this one
>Rhydon glitchthis could be intended
the code for loading a pokemon's front sprite by its index number checks its dex number
if the dex number is 0 or higher than 151, it puts 0x01 into memory at CF91 (a WRAM address used for many things)
0x01 is rhydon's index number, so in some cases it causes a rhydon to be obtained instead of a glitch pokemon
it also returns without loading the sprite
>'Yami Shop' glitchglitch items can't be obtained without another glitch
>Broken hidden items glitch>Articuno binoculars cry glitch>Empty Pokemon list glitch>Full Box glitch>Pokedex glitch>Select button glitches>Second type glitch>Silph Co. elevator entry swappingjapanese versions only
>Dokokashira door glitchan equivalent effect exists in international versions, but it still requires another glitch