>>54275138I can also say fuck all the anti rare candy people in this thread right now. But I am not going to because I am not an antisocial nerd like some people here and I don't care how you play a self imposed challenge in a fricking videogame.
>because no one grinds on Route 1In the early game they do if you don't want to wipe. And then they get to the daycare and a lot of people grind there becaue it is riskless.
>You grind where the wilds are just strong enough to give you decent exp without being an unnecessary risk. Well there you go. If you know that those wild Pokémon are not a risk to your team then you will have the same effect as adding the rare candy. Just later. But that doesn't change anything. It is like saying you want to buy a new car, you have the money right now, you can buy it now or you can buy it next week. The results are the same. If anything, you hurt yourself by not enjoying the car for another week.
>Grinding is tedious and boring and that's what makes it part of the challenge, you can stop grinding any time you want and face the next boss underleveled if your time is really more valuable than being at the proper level. If you are an experienced player and if you are not a complete r word than you grind until you have energy and time, save, go to sleep/work/school/wherever then you continue grinding and repeat the cycle. Then after you have all your pokémon grinded you will go defeat the next boss the next time you feel refreshed. Being something boring and tedious only delays you. Delaying has nothing to do with difficulty or any challenge since you can sleep and get refreshed between grind sessions.
>you're going to do is remove a significant element of challenge from the game? Instead you don't, since it is not a significant part. It is the most time consuming part but it is completely unnecessary for the reasons I said above.
Fuck grinding.