>>54283046Some more ideas tied to some Pokemon concepts I had
>CarpetbaggerWhen this Pokemon switches out, it takes any hazards or Terrain along with it -- clearing them from the field
>Dust JacketThis Pokemon's dusty body creates a cloud of dust that protects it and its ally from sand, spore and powder. Basically this is Overcoat but it spreads to your ally as well
*for a Ground/Fairy dust bunny line. Other ability was Infiltrator
>OverstuffedWhen this Pokemon eats a Berry, uses a draining move or uses the move Stockpile it will switch forms to its Stuffed Form. This Pokemon switches back to its Empty Form upon switching out, after 2 turns on the field, or following the use of the moves Swallow and Spit Up. Draining moves also deal a little more damage (20%) and draining or eating a Berry will fill your Stockpile "meter" by 1 (without giving the defensive boost -- so it only really contributes to Spit Up and Swallow)
*for a Bug/Poison tick line. The Empty Form is a speedy offensive tick with low HP and very low defenses, while the Stuffed Form swaps offenses for defense and speed for HP (similar to Zygarde it would "heal" as a result of the HP stat change). The idea is you damage with a draining move and then are always swapped to a more defensive mode when taking damage right after, then being able to go for Belch, Spit Up or Swallow depending on your situation
>Espresso DeliveryThis Pokemon produces a caffeinated slime that amps up its allies. When this Pokémon switches in, this ability activates and increases your ally's Speed +1
>Strongest BrewWhen this Pokemon is hit by Fire or Water attacks, it raises its SpDef +2 after taking damage
*for a grass or ground/electric coffee bean snail line. The obvious theme is caffeination and I imagine it having a signature move called "Perk Up" that prevents an ally from falling asleep while raising their speed. maybe there could be other funny things in there too, but that's the big one.