>>54302903Okay, elaborate what you mean then. Do you mean Pokemon pools? BW isn't the most restrictive there, but as a 150-ish level Pokedex it's not going to beat something like XY yeah. Do you mean giving the player better tools to make the game easier? I mean, I think EXP All as an option from the start is easier than Lucky Egg as an option like halfway through the game, and this isn't even getting into more dynamic stuff like catching EXP or EXP scaling.
>>54302907So based on that, Legends is the most restrictive and handholdy, which seems fucking baffling considering the rest of the game. Probably not a great metric.
>>54302917I like how you didn't include any other cutscene on that Kalos route, the fucking Daycare one is incredibly unnecessary in particular. On top of that, the whole Bianca thing is an important part of her character development, I think wasting so much time on it is completely reasonable if not the most efficient. It's not like the Pokestar Studios tutorial which is completely unnecessary even if it technically has a core combat encounter in the middle of it.
>>54302926Not BW, not relevant to the discussion. Tutorials are only a part of what makes a game handholdy and restrictive, the game design can do a lot of it too. There's a reason people fucking hate most of FF13.
>>54302963Not really? I mean, there's one map that's kinda pointless unless you have an event Pokemon, but the Moor of Icirrus is a perfectly reasonable area even without the event Pokemon it is tied to. This isn't getting into the two areas with legendary Pokemon, the one cave that's technically mandatory but gates itself based on HMs you can use, and two water routes with a potentially good Pokemon reward at the end of them. If you want to talk cockblocking until postgame, XY is the king of that. TWO optional areas are best explored postgame, and only one of them is worthwhile to explore before.