>>54431615The legitimate only aspect of these games that I find too slow are the constant pauses in battle, which platinum fixes anyway. Everything else, like the walking speed, the surfing speed, the snow and mud, and even the general pace of the games, feels slow in a good way.
As other anons have pointed out, the overall design and feel of the game, from the music, the themes, the region design, the mechanics, etc, all feel like they’re designed to give the player a slower, more relaxed experience. The sort of thing you’re supposed to savour every moment of. If you’re in a rush playing these games you legitimately will not have a good time and that’s by design. Hell, Barry’s whole character is showing the player that stopping and smelling the roses is better.
Personally, I actually really like them for that reason. Makes the adventure feel grand and atmospheric. I always explore every area, battle every wild Pokémon I run into, and never use the running shoes unless I’m backtracking, in which case I usually bike. I also always catch a ton of Pokémon and train them all evenly, which the games are astoundingly accommodating of, the level curve progresses so gradually and there’s so many side areas and trainers that with a proper playstyle you can train over a dozen Pokémon evenly and never have to stop and grind. Add on top of that all the side stuff there is to do and you could easily get a 100+ hour adventure in before beating the game, which, IMO, makes these specific tracks hit so much harder
https://youtu.be/IPBO3l4K7HU?si=yX8UMXTl8VzBXi8ahttps://youtu.be/2nlOm6-zhgs?si=AmTgF4lW4PuQA_wwhttps://youtu.be/GKOsbdMaw18?si=FxZYDeAZ75nQOx6fOverall, idk if the Sinnoh games are necessarily my favourite, but they provide a uniquely enjoyable experience, filled with a mystical sort of serenity and melancholy, that I personally like quite a lot.