>>54432807>I judge the end product and not the perceived mentality of the developers.So do I, but if a game suffers from consistent frame drops it's a symptom of a bad game.
>Most of my favorite games are made by small teams or even individuals who are extremely passionate about their product and their games having bugs or performance issues are very far from proof that they don't care in the first place.If those devs are releasing laggy messes then they aren't very passionate about their product.
> im immersing myself in the gameplay.You can't immerse yourself in a slide show.
Only bootlicking zoomers who view these companies and devs as the father figure they never had can defend games being released in a bad state.
But like I said, a single frame drop doesn't mean it's a terrible game. The problem is when it's consistent.