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OGRE OUSTIN'

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OGRE OUSTIN' DATABASE
>Clearing all three levels rewards a Shiny Munchlax
>120 seconds time limit for each "Wave"
>Group sessions count for completion but you may need to do it in order and back out to the minigame menu to "Unlock" each difficulty and get the rewards.
>You don't need to unlock each difficulty to join a session but do to host, obviously
>Easy difficulty can be done comfortably solo. Do it once more after the Story version to make sure it counts your clear.
>Normal is tuned for 3 players
>Hard is tuned for 4 players(and is still difficult) and has 10 waves.
>Each player amps the required berries needed for completion BUT each player can hold up to 30
>Waiting for your teammates to fill up and dump all at the same time delays the initial wave of thieving Pokemon from spawning to eat from the stands
>Normal mons eat at about 1 berry per second. Snorlax seems to take about 10 or so instantly upon reaching the berries. Might do more.
>Hard mode DEFINITELY requires, at the later levels, to have one person play defense after dumping their initial load.
>Playing the later levels solo is not recommended since you cannot defend and gather berries, which can get requirements of over 30-40 per berry type(or over 60 at worst). While solo, you do not get a higher carrying capacity which means you remain at 30 max.
>Snorlax and other mons will decimate your reserves.
>Some maps are harder than others. The rocky pit area and the small straight lane are probably hardest.
>It is definitely not worth grinding.
Good luck.