>>54645971The mascots?
Urshifu>Zamazenta>Calyrex>Zacian
People hate Urshifu but i think it is fine and i love the wavering fighting stance of Rapid Strike i think it has the best "Questline" too since it is some nice good chunks between getting the mon, befriending it, evolving it and getting its Giganta, Zamazenta is Garbage that coasts on looks and Calyrex looks so retarded it ended up growing on me (when i remember it exists). Zacian has power and is overtuned as hell, but i don't think that is necessarily a good thing so Zamazenta falls more into my fancy.
The content?
IoA>CT>Galar.
I like CT but honestly it IoA handled the "Gating" better so it edges out slightly, CT want to be post-game but couldn't really commit wih the "Job to People and get free access to Level 70 Legendaries" thing that really makes the "You can't catch Calyrex until you are Champion" Road Block stand out more. also helps that i hate Snow and snow areas, so CT is cucked by default.
The Icons?
Armor>Sword>Crown>Shield.
Shield kinda suffers from basicaly just being well a shield with no details while still being the biggest, Armor has the most detail and the Yellow can be seen as gold, Sword is small and simple.
Area Designs?
IoA>>CT>>>>>>>>>>>>>>>>>>>>>Galar.
As said, i hate Snow, but i hate the general galar route structure even more, i'd say that IoA is pretty clearly the base of how Paldea/Kitakami would be designed as opposed to Tundra and Galar being it, including the "Lags like hell" part.