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Quoted By: >>54662056 >>54662061 >>54662100 >>54662334 >>54662530 >>54662584 >>54665276 >>54665513 >>54668842
As I understand it, the imagination theory mainly comes from this page and Khu’s hint about King of Thorn. My question is: how do we know the “imagined pokemon” is the in-universe basis for the beast/musketeer paradoxes, and not the other way around? We as the player don’t have access to the full Scarlet/Violet book. The dex entries note that Heath recorded data on every paradox, despite the fact that we as the player can only read the pages on the Donphan paradoxes. We also have Briar in DLC1 showing us a new page about Terapagos- a page meant to be censored in the published version yes, but one that should still exist in the published version in its censored state. One we as the player lack access to.
So how do we know Heath and his survey team didn’t see the beast/musketeer paradoxes originally, designing the imagined pokemon off of them? The DLC paradoxes clearly have the same types of names Heath and his team gave the rest, which suggests they saw and named them firsthand. Khu’s hint about Zeus from King of Thorn just seems to refer to the professor’s AI and their schizo plan, rather than the point about the mons being imaginary. Khu wouldn’t have known about the DLC story during his early leaks like that one anyway, seeing as he only referred to the imagined pokemon as “paradox Suicune/Virizion” consistently when stating that it looked different from the sketch. Nothing at all about it being a fusion of paradoxes- nothing on Raging Bolt or Iron Crown, or Entei/Terrakion paradoxes until very recently. It doesn’t seem like he would be referring to a twist included in a DLC nearly two years later, off of that knowledge. Only whatever promo materials they were planning to release for Pokemon Day. We do have evidence WW/IL were directly scrubbed from the base game and early promo sites anyway. Aka they would have been the only new paradoxes localizers would have had insider info on at that time.
So how do we know Heath and his survey team didn’t see the beast/musketeer paradoxes originally, designing the imagined pokemon off of them? The DLC paradoxes clearly have the same types of names Heath and his team gave the rest, which suggests they saw and named them firsthand. Khu’s hint about Zeus from King of Thorn just seems to refer to the professor’s AI and their schizo plan, rather than the point about the mons being imaginary. Khu wouldn’t have known about the DLC story during his early leaks like that one anyway, seeing as he only referred to the imagined pokemon as “paradox Suicune/Virizion” consistently when stating that it looked different from the sketch. Nothing at all about it being a fusion of paradoxes- nothing on Raging Bolt or Iron Crown, or Entei/Terrakion paradoxes until very recently. It doesn’t seem like he would be referring to a twist included in a DLC nearly two years later, off of that knowledge. Only whatever promo materials they were planning to release for Pokemon Day. We do have evidence WW/IL were directly scrubbed from the base game and early promo sites anyway. Aka they would have been the only new paradoxes localizers would have had insider info on at that time.