>>54691649Let's get autistic ourselves real quick.
>Ground/Rock/Steel typesUnless you hit them in the fleshy bits like the eyes or mouth, you aint doing shit even with a rifle. A cannon might do some damage, but yeah shoot em all you want. Maybe youll dent em.
>Actual animalsResearch how to fuckin hunt the animals theyre based on, jackass. .50 cal is overkill for a rattata, but you might need more than one for a feral Emboar. Birdshot and buckshot are distinct for a reason.
>Mythical creaturesThis is where things get complicated. Say you're up against a druddigon, and all you have to your name is your shirt and a Mosin. I'd hide behind some rocks before trying to bag that fucker in the eyes, and that'd be difficult as hell. Dragons as a whole are big, meaty motherfuckers, even Dragapult the incorporeal C-RAM, so unless you wanna bullshit some pixie dust gunpowder, you're gonna be pumping and dumping for a while.
>GhostsGhosts as a whole are a waste of time. Either they're literal gas or shadows, or they're possessed objects with the capacity to shrug off anything that hurts them. A banette will react just like a stuffed bear will, give or take a brutal mauling directed at you.
>Psychics and FairiesThis really depends on their strength. An Alakazam will not be hit whatsoever, while you could reasonably shred a flabebe with a shotgun. Grimmsnarl is like a hippo in that its outer layers are too thick for bullets to meaningfully penetrate.
>Fighting typesI fully believe a tensed up machoke could withstand a glock point blank. More often than not, fighting types will have too dense musculature for anything less than depleted uranium to work effectively.
>Fire typesAnimals on fire will be gunned down like the animals they are, while living fire will shrug it off. Slugma and Heatran will melt the bullets, and Magmortar could take a few and kill you before it matters.
>Water typesOnce again, living water will not give a fuck, while animals will.